Sunday, September 27, 2009

Episode #9 - The Best and Worst of Summer 2009

SoundCast Episode 9

The Best and Worst from the Summer of 2009

Recorded September 23, 2009
Published September 27, 2009

Episode Highlights

00:11 - Opening - What we did on our Summer Vacation.
04:00 - The Difficulties of a Mediocre Summer
07:25 - The Biggest Surprise
13:40 - The Biggest Disappointment
19:14 - The Worst
25:32 - The Best
31:45 - Reactions
36:50 - Final thoughts on the Summer of 2009



Music Clips (Select music clips contained in this podcast)

07:58 Code Blue - Ice Age: Dawn of the Dinosaurs (John Powell)
08:54 District 9 - District 9 (Clinton Shorter)
10:00 The House of Adam - Year One (Theodore Shapiro)
11:07 It's A Girl - The Time Traveler's Wife (Mychael Danna)
14:13 Star Trek - Star Trek (Michael Giacchino)
15:00 Election by Adoration - Angels and Demons (Hans Zimmer)
15:51 Einstein's Wrong - Transformers: Revenge of the Fallen (Steve Jablonsky)
16:58 Logan Through Time - X-Men Origins: Wolvernie (Harry Gregson Williams)
17:54 Nest - Transformers: Revenge of the Fallen (Steve Jablonsky)
20:02 Manhattan Bridge - The Taking of Pelhamm 123 (Harry Gregson Williams)
23:15 Deathmatch - Gamer (Robert Williamson and Geoff Zanelli)
24:02 Sleestak Attack - Land of the Lost (Michael Giacchino)
24:45 Heed Our Warning - Transformers: Revenge of the Fallen (Steve Jablonsky)
26:28 In Noctem - Harry Potter and the Half-Blood Prince (Nicholas Hooper)
27:11 The Cliff - Ice Age: Dawn of the Dinosaurs (John Powell)
28:92 End Credits - Mutant Chronicles (Richard Wells)
29:12 Enterprising Young Men - Star Trek (Michael Giacchino)
30:05 Dinosaur Vista - Ice Age: Dawn of the Dinosaur (John Powell)
30:23 Scrat Finds Love - Ice Age: Dawn of the Dinosaur (John Powell)
36:53 Married Life - Up (Michael Giacchino)

Sunday, September 6, 2009

Gametime 2009 - Interview with Jason Graves (Section 8)

Gametime 2009 - Jason Graves

Interview: Jason Graves (Section 8)

Recorded September 2, 2009
Published September 5, 2009

Episode Highlights

00:16 - Opening - Jason Graves introduction
01:49 - The Dead Space effect
05:00 - Unique Gameplay of Section 8
09:08 - The variety and balance of music in Section 8
13:37 - Aliens and Starship Troopers
16:15 - The Crowded FPS Space
20:52 - Alpha Protocol
25:38 - Dead Space: Extraction for the Wii
27:47 - Silent Hunter 5
33:10 - Section 8 Soundtrack release?
34:25 - Closing


Music Clips (Select music clips contained in this podcast)

00:04 Clavius System, New Madrid - Section 8 (Jason Graves)
02:25 Severed Limbs Are Hazardous Waste - Dead Space (Jason Graves)
08:18 8th Armorded Infantry, 1st Recon - Section 8 (Jason Graves)
11:52 The A.R.M. of Orion - Section 8 (Jason Graves)
19:55 Your Weapon is Choice - Alpha Protocol (Jason Graves)
24:29 Can't We Discuss This Like Gentlemen - Alpha Protocol (Jason Graves)
28:00 Main Theme - Silent Hunter 4 (Jason Graves)
33:07 Welcome Aboard The U.S.I.S. Texas - Section 8 (Jason Graves)

Monday, August 24, 2009

Gametime 2009 - Interview with Ron Fish (Batman Arkham Asylum)

Gametime 2009

Interview: Ron Fish (Batman: Arkham Asylum)

Recorded August 21, 2009
Published August 24, 2009

Episode Highlights

00:27 - Opening - Ron Fish introduction
02:57 - Part I - Disney Imagineering
07:20 - Part II - Collaborative experience
09:32 - Part III - Writing for the cinematics
10:40 - Part IV - Dark environment, dark score
12:40 - Part V - How did your sound design experience play a role?
14:00 - Part VI - Modern influences in a video game score.
16:46 - Part VII - Modern score and listening fatigue
20:25 - Part VIII - Long distance collaboration
24:39 - Part IX - Breaking down boundaries in video game music
30:53 - Part X - The Sweet Spot
32:24 - Closing


Music Clips (Select music clips contained in this podcast)

00:00 Garden Silent Pred - Batman: Arkham Asylum (Ron Fish)
02:09 Thugs Ambush - Batman: Arkham Asylum (Ron Fish)
08:52 Joker Escapes - Batman: Arkham Asylum (Ron Fish)
10:47 The Asylum Cells - Batman: Arkham Asylum (Ron Fish)
15:36 Only Three - Batman: Arkham Asylum (Ron Fish)
23:52 Batmobile Attack - Batman: Arkham Asylum (Ron Fish)
31:28 Crackin' Heads - Batman: Arkham Asylum (Ron Fish)


Friday, August 14, 2009

Soundcast Interview: Clinton Shorter (District 9)

Interview: Clinton Shorter (District 9)

Recorded August 12, 2009
Published August 14, 2009

Episode Highlights

00:28 - Opening - Intro - It's all about "District 9"
03:48 - Part I - How much attention has District 9 brought to you?
06:40 - Part II- Was the short "Alive in Jo'burg" an influence?
09:13 - Part III - Working in indigenous sounds of Africa
11:20 - Part IV - Peter Jackson's creative influence
13:30 - Part V - What composers have influenced you over the years?
14:10 - Part VI - Twitter submitted questions
16:00 - Part VII - Did you have your eye on the Halo movie?
17:25 - Part VIII - Are you working on the next Neil Blomkamp film?
18:50 - Part IX - The District 9 soundtrack release
19:58 - Closing


Music Clips (Select music clips contained in this podcast)

00:00 Exosuit - District 9 (Clinton Shorter)
02:34 Distric 9 - District 9 (Clinton Shorter)
08:40 A Lot of Secrets - District 9 (Clinton Shorter)
19:37 Distric 9 - District 9 (Clinton Shorter)



Thursday, August 6, 2009

Gametime 2009 - Interview with Jim Dooley and Mel Wesson (Infamous)

Interview: Jim Dooley and Mel Wesson (Infamous)

Recorded June 5, June 17, 2009
Published August 5, 2009

Episode Highlights

00:30 - Opening - Jim Dooley and Mel Wesson Introduction
04:38 - Part I - How did you come to collaborate on Infamous?
09:09 - Part I cont. - Collaborating from "across the pond"
11:13 - Part II - The collaborative dialogue
15:40 - Part III - Working with Amon Tobin and Martin Tillman
21:56 - Part IV - The blurred line of Sound Design
22:50 - Part V - Do you actively look to learn from those you collaborate with?
25:21 - Part VI - Is there advantage for you two since you've worked often with Remote Control?
29:23 - Part VII - How you both describe your music for Infamous?
36:57 - Part VIII - The necessity of collaboration.
43:20 - Closing


Music Clips (Select music clips contained in this podcast)

00:05 Gametime (downRising)
04:01 Genesis - Infamous (Jim Dooley and Mel Wesson)
10:23 Alden Strikes - Infamous (Jim Dooley and Mel Wesson)
20:31 The Escape - Infamous (Jim Dooley and Mel Wesson)
28:38 Stampton Bridge - Infamous (Jim Dooley and Mel Wesson)
34:10 The Courier - Infamous (Jim Dooley and Mel Wesson)
41:58 Pleasant Empire - Infamous (Jim Dooley and Mel Wesson)
43:13 The Courier - Infamous (Jim Dooley and Mel Wesson)


Monday, August 3, 2009

Gametime 2009 - Interview with Garry Schyman (Bioshock 2) and Diego Stocco (The Conduit)

Interview: Garry Schyman (Bioshock 2) and Diego Stocco (The Conduit)

Recorded April 29, June 17, 2009
Published July 30, 2009

Episode Highlights

00:30 - Opening - What is Gametime?
04:14 - Diego Stocco - Introduction
06:13 - Diego Stocco - How did you come to The Conduit?
07:14 - Diego Stocco - How much composing freedom did you have?
09:04 - Diego Stocco - What did you learn while working on The Conduit?
13:36 - Diego Stocco - Music and Sound Design
21:38 - Garry Schyman - Introduction
22:10 - Garry Schyman - Compare your feelings after completing Bioshock 2 versus Bioshock
23:25 - Garry Schyman - Do you think 2KGames will release your score for Bioshock 2 for free?
26:15 - Garry Schyman - What can you tell us about Dante's Inferno?
27:16 - Garry Schyman - What are you doing for Front Mission Evolved?
28:25 - Closing

Music Clips (Select music clips contained in this podcast)

00:00 Gametime (downRising)
03:46 Suite Excerpt 1 - The Conduit (Diego Stocco)
11:50 Suite Excerpt 2 - The Conduit (Diego Stocco)
20:23 Suite Excerpt 3 - The Conduit (Diego Stocco)
21:06 Welcome to Rapture - Bioshock (Garry Schyman)
28:25 Gametime (downRising)

Tuesday, July 28, 2009

Gametime 2009 - Interview with Sascha Dikiciyan and Cris Velasco (Prototype)

Gametime 2009

Interview: Sascha Dikiciyan and Cris Velasco (Prototype)
The composing duo shares about their latest collaborative effort for the Activision video game PROTOTYPE.

Recorded June 22, 2009
Published July 28, 2009

Episode Highlights

00:30 - Opening - Welcome to Gametime!
06:16 - Part I: Dividing the work
12:36 - Part II: A more stimulating project?
16:16 - Part III: Two years on Prototype
18:35 - Part IV: Game burnout?
24:26- Part V: Integrating Sound Design
31:33 - Part VI: What feelings do you want audiences to experience?


Music Clips (Select music clips contained in this podcast)

00:00 Gametime (downRising)
05:00 Alex's Theme - Prototype (Sascha Dikiciyan, Cris Velasco)
12:12 Memory in Death- Prototype (Sascha Dikiciyan, Cris Velasco)
18:05 Under the Knife - Prototype (Sascha Dikiciyan, Cris Velasco)
23:14 Alex's Theme - Prototype (Sascha Dikiciyan, Cris Velasco)
28:43 Errand boy - Prototype (Sascha Dikiciyan, Cris Velasco)
35:33 The Last Man - Prototype (Sascha Dikiciyan, Cris Velasco)


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