Friday, November 11, 2011

Interview: Greg Edmonson (Uncharted 3)

Interview: Greg Edmonson (Uncharted 3)

Returning to the world of Uncharted, Marius Masalar speaks again with composer Greg Edmonson, who dives, in detail, into the development process for Uncharted 3 and how the game and score differ from its predecessors.


Episode Highlights

00:00 — Intro & Happy Birthday
01:20 — Projects between Uncharted 2 and 3
02:55 — Uncharted, the pivotal career point
04:55 — Respect toward game audio vs. film
08:00 — Audio implementation & Story in Uncharted 3
14:00 — Flexible development approach
20:05 — Preproduction thoughts and game vs. film acting
24:05 — Goals for Uncharted 3 vs. Uncharted 2
28:25 — Scoring characters (or not!)
29:55 — Subtext vs. 'Mickey-Mousing'
34:05 — Sound effects
40:05 — Best film we've seen all year (cinematic gaming)
42:45 — The instruments and singing of Uncharted 3's score
47:07 — Tone bathing and the ways we listen to music
51:21 — What the future holds
52:32 — Conclusion

MUSIC (Game # - Track #):

00:00 — Small Beginnings (3-3)
06:50 — As Above, So Below (3-5)
09:30 — Boarding Party (3-6)
10:30 — Small Beginnings (3-3)
24:25 — Uncharted Island (1-5)
25:10 — Marco Polo (2-8)
25:25 — Badlands (3-2)
42:10 — Oh No Chateau (3-4)
46:20 — As Above, So Below (3-5)
50:20 — Boarding Party (3-6)
53:10 — Nate's Theme 3.0 (3-1)


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